Sunday, July 19, 2009

Fallout Journal: Entry #2

13 Dec, 2151: I arrived at my destination, the doorstep of Vault 15. When I got to the location my pipboy had marked as Vault 15, there was only a rundown house. Before giving up out of despair, I decided to take a look inside the house. Maybe there was a bed I could cry in for a few hours. Instead, I found a manhole. A shame, too, because I was looking forward to napping for a few weeks.

At any rate, I climbed down the ladder and looked at my surroundings. Upon doing so, I learned one of Vault-Tec's creeds: always build vaults in the middle of rat infested caves.

After another massacre involving my knife and tiny helpless creatures, I found the entrance to vault 15. The door had fallen off and was just lying on the ground being all manner of useless. I took it as a sign of what the rest of my spelunking adventure in this vault would be like. I should gamble more because apparently I have good instincts.

I entered the vault, and noticed it looked identical to my own, except for small things like ugly brown rust covering everything, and none of the computers worked.

Everywhere I turned, there was another non-functioning terminal. I tried my best to boot one up, but I was unable to learn anything. Eventually, I found my goal, but hit another roadblock. The elevator was, of course, not functioning. I would need a length of rope if I were to progress any further. Cursing my luck, I turned around and head out the front door and back up the ladder. My next destination was, naturally, Shady Sands. The one time I vow never to go back to a city, and it becomes a god damn necessity.

14 Dec, 2151: This trip takes so long. There's nothing to pass the time. Nobody to talk to, no scenery to look at. Perhaps this trip to Shady Sands isn't so bad. As bad of an idea as this is, I might ask Ian to join me. Having someone to talk to is sure to be much better than slowly going insane in this desert, right?

16 Dec, 2151: I made it back to Shady Sands. I'd say I spent my time there quite well, I should say. Upon my arrival, I spoke to the guardsmen at the gate. I asked where to find some rope, and was informed that they had some, and were willing to barter for it. I'm going to call it right now: That's the only time in my life I'm going to have something so easy to find. I traded a single flare for the rope. I'm unsure how exactly one estimates the value of these objects, but one mans trash etc etc.

Having secured my first objective rather quickly, I had time to burn before I needed to head back. I managed to locate Ian and reluctantly asked him to join my quest. Having been out of commission for a while due to his injury, he gladly accepted. Waiving the voice in the back of my head telling me I was a fool, I welcomed Ian.

I informed him of everything I had discovered to this point, on top of my need of the water chip. I'm unsure if he actually believed my story as he had given me looks of doubt when I mentioned my vault. It didn't matter to me though. As long as I didn't end up shooting myself from boredom, I was content.

On my way out of Shady Sands, I saw a man looking quite puzzled at the poor excuse for crops this town had. Because I'm an idiot, I initiated conversation with him. As it turns out, this man was the one responsible for the raising of the towns food supply, and he knew nothing agriculture. Being the generous, caring, wonderful person I am, I gave him a few pointers about how to actually produce some yield from this land.

Feeling confident that I may have just saved this town from inevitable annihilation, I departed for vault 15 a second time. I had my companion, I had my rope, and I *MAY* have learned just a bit of compassion for the unfortunate leftovers of the once great human race.

1 comment: