Friday, July 17, 2009

Fallout Journal: Entry #1

5 Dec, 2151: It's been said that a man knows not when destiny will call upon him to fulfill his purpose. Well, here's mine. I awoke this morning and was immediately summoned to the Overseer's room, where I learned what was going to become of me. Apparently the water chip in our vault broke, and I'm the ONLY one qualified to traverse the outside world to search for and retrieve a new one. Fantastic, this is wonderful. It's not like I wanted to grow up anyway.

It really sounds like they are just finding a reason to kick me out, but whatever. I guess I don't really mind, because I don't like any of these people. They are always so short with me, never more than the time of the day. I'm glad I don't have to see the Overseer's ugly beard every day.

At any rate, I was given a few stimpacks, some weapons for protection (Thanks for not teaching how to use them, guys!) and directions on the most likely place to find the water chip, which is Vault 15. It's only a few days walk. I guess our vault doesn't have any motor vehicles.


5 Dec 2151: THAT WAS JUST HORRIBLE. After receiving my orders from the Overseer, I went to my room to prepare. After that, I walked up to the vault door and was ushered outside. As the vault door closed I took a look around. I was in a cave. A cave filled with mice. To my left was the corpse of a man. Just sitting there, like a grim welcome mat. I suppose to any outsiders it would be more like an unwelcome mat, but I digress.

I took my first steps out of the vault, and guess what happened. The rats become quite hostile to my presence, and attacked me. I was taken aback. These little rodents, no more than 4 inches tall were acclimating to my presence with teeth at the ready. Thus marked the beginning of the Vault 13 rodent massacre of 2151.

Knife in hand, I began to hack away at the nigh-helpless creatures. I received a few bites around my ankles, but nothing a Bandaid couldn't fix. Leaving a trail carcass behind me, I worked ever closer to the source of light in this cavern. I was excited to see sunlight for the first time in my life.

8 Dec, 2151: Boy this solitude is fantastic. I can do anything I want out here. I can walk, I can walk quickly, and I can even run! I thought it would be more glamorous, even for a place called "The Wastes."

If not for my pipboy telling me which way to go, I'd be completely lost. There are hardly any landmarks out here. Anything worth viewing has already been looted for it's worth or destroyed.

I can see what looks like a settlement on the horizon, however. This will be the first (human?) contact outside of my vault, so it's making me a little nervous. Hopefully my friendly smile will be enough to charm the local populace. I don't know much about the world, but then again, not many people do anymore.

10 Dec, 2151: This town is full of idiots. I walked in with the full intent to show my respect for their people and way of life, and didn't get so much as a glance. It was as if I was invisible. I walked into the first house I saw. I didn't even bother knocking, since nobody seemed to care.

I approached a man in a leather jacket. I introduced myself, and learned the man was named Ian. He then began to tell me he'd been hurt, and was nursed back to health here. I literally thought I would die from boredom listening to this man tell me this useless information. I immediately left the house, vowing never to return.

Giving this town one more chance, I invaded another household. This time, I approached a child, just in case the adult population was too radiated to carry on any sort of intelligent conversation. The apparently unnamed child told me it was not okay to talk to people while holding a weapon in my hands. I had completely forgotten it was in my hand ever since the ratbattle outside of my vault. I quickly stowed my weapon in my pack, and tried to open a dialogue with the child again. You'll never guess what he said this time. "Hi!"
Just "Hi."

He proceeded to run out of the house, hands in the hair, chasing the other kids around town.
I made a promise to myself that day to never return to this town unless absolutely necessary. If possible, I would like to remove it from the remains of the face of the earth. Shady Sands, I bid you farewell, except for the part where I don't want you to fare well at all. I want the exact opposite of your well fare.

My destination is now set to Vault 15, where my horrible journey just might find a swift end. I wonder if the people there are as annoying as everyone else I've met on this scorched earth.

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